Chillout
Long time no see!
Been busy as usual... so far it seems I've played enough with handheld devices. It's been a lot of fun, but honestly I ran out of ideas. I coded a game, various graphics things, even a cross-platform skinnable dialog framework... been a lot of fun.
My attention has turned towards other things, among them, the possibilites of speculating financial markets. Nowadays everything in the news is about recession, credit crunch and stock prices. Speculation is a profession, one can learn it but it takes years. Coding is a profession too, and anyone with some experience knows it takes years to become a good coder. So is it with speculation.
Alright, I think when I find something interesting related to coding, I will post it here. For example there is a funny bug related to floating point runtime - I found a workaround in UPX sources.
I hear there are download problems with files shared on this blog. Should you have any problems, drop me a note, tell me which file you want, and I will send it in email.

